Die Face Design

Overview

What's New?

Getting Started

User Tasks

Using the Process Generator Wizard

Creating the Stamping Direction

Creating a Press Direction

Creating a Cam Direction

Creating a Cam Direction

Defining the Positioning

Creating a Stamp Partition

Defining the Blank Material Properties

Unfolding Surfaces

Creating a Trim Partition

Creating a Scrap Partition

Defining Process Steps

Attaching an Action to an Existing Step

Playing the Process

Creating an OP Design Part

Exporting Process Data to a XML File

Analyzing the Part

Performing a Circle Analysis

Performing a Draft Analysis

Performing a Depth Analysis

Performing a Cut Analysis

Performing a Circle Analysis

Creating a Light Surface

Creating Part Extensions

Filling Holes on Surfaces

Computing a Convex Polygon

Extending Surfaces

Creating a Connect Surface

Filling a Concave Area

Creating Addendum Surfaces

Creating Profiles

Creating an Addendum Surface

Creating a Wall Surface

Managing Wall Surfaces

Creating a Local Offset on a Surface

Searching Fillets

Reducing the Fillet Radius

Creating a Pivot Flange

Using Selection Tools

Using Selection Tools

Selecting Faces Up To Boundary

Chaining Edges

Specifying a Functional Area by a Stable Split Curve

Other Commands

Defining an Axis System

Creating Points

Creating Extremum Elements

Creating Lines

Creating Planes

Creating Projections

Creating Reflect Lines

Creating Silhouettes

Creating Intersections

Creating Parallel Curves

Creating a 3D Curve Offset

Creating Corners

Creating Connect Curves

Creating Splines

Creating a Spine

Creating Offset Surfaces

Creating Extruded Surfaces

Creating Swept Surfaces

Creating Fill Surfaces

Creating Multi-sections Surfaces

Creating Blended Surfaces

Joining Surfaces or Curves

Smoothing Curves

Restoring a Trimmed Surface

Splitting Geometry

Trimming Geometry

Creating Boundaries

Extracting Geometry

Extracting Sub-Elements

Creating Bitangent Shape Fillets

Creating Edge Fillets

Creating Variable Radius Fillets

Creating Face-Face Fillets

Creating Chordal Fillets

Creating Tritangent Fillets

Styling a Fillet

Translating Geometry

Rotating Geometry

Performing a Symmetry on Geometry

Transforming Geometry by Scaling

Transforming Geometry by Affinity

Transforming Elements From an Axis to Another

Extrapolating Curves

Extrapolating Surfaces

Inverting the Orientation of Geometry

Creating the Nearest Entity or the Farthest Entityof a Multiple Element

Managing Geometrical Sets and Ordered Geometrical Sets

Managing Geometrical Sets

Managing Ordered Geometrical Sets

Inserting a Body into an Ordered Geometrical Set

Duplicating Geometrical Sets and Ordered Geometrical Sets

Hiding/Showing Geometrical Feature Sets and Their Contents

Creating Texts

Creating Flag Notes

Creating Power Copies

Saving Power Copies into a Catalog

Instantiating Power Copies

Creating a Vectors Field from 2 Clouds of Points Files

Optimizing the Displacement

Applying a Transformation to a Vectors Field

Filtering the Vectors Field

Creating a Deformation Law

Digitized Morphing

Update Digitized Morphing

Workbench Description

Menu Bar

Toolbars

Customizing

Index