Overview
What's New?
Getting Started
User Tasks
Managing Models
About Separation in Solid Models
Importing a Model
Comparing Two Molded Parts
Analyzing the Pulling Direction
Creating a Bounding Box
Retrieving the Model Properties
Sectioning
About Sectioning
Creating Section Planes
Creating 3D Section Cuts
Manipulating Planes Directly
Positioning Planes On a Geometric Target
Positioning Planes Using the Edit Position and Dimensions Command
More About the Section Results Window
Analyzing Wall Thicknesses
Managing the Pulling Direction
Defining a Pulling Direction
Transferring Elements
Splitting a Face
Aggregating Mold Areas
Exploding the View
Orienting Faces
Managing Blocks
Creating a Generative Form Block
Creating a Sew Surface
Managing Wireframe Elements
Creating Points
Creating a Middle Point
Creating Extremum Elements
Creating Lines
Creating Planes
Creating Projections
Creating Reflect Lines
Creating Intersections
Creating Parallel Curves
Creating a 3D Curve Offset
Creating Corners
Creating Connect Curves
Creating Splines
Creating a Spine
Creating Curves
Creating a Parting Line
Creating a Parting Line by Color
Chaining Edges
Creating Surfaces
Plugging Holes in Faces
Filling Holes on Surfaces
Creating a Parting Surface
Creating a Light Surface
Creating Extruded Surfaces
Creating Offset Surfaces
Creating Swept Surfaces
Creating Fill Surfaces
Creating Multi-sections Surfaces
Creating Blended Surfaces
Managing Operations
Joining Surfaces or Curves
Smoothing Curves
Restoring a Trimmed Surface
Splitting Geometry
Trimming Geometry
Creating Boundaries
Extracting Geometry
Creating Bitangent Shape Fillets
Creating Edge Fillets
Creating Variable Radius Fillets
Creating Chordal Fillets
Creating Face-Face Fillets
Creating Tritangent Fillets
Translating Geometry
Rotating Geometry
Performing a Symmetry on Geometry
Transforming Geometry by Scaling
Transforming Geometry by Affinity
Transforming Elements
From an Axis to Another
Extrapolating Surfaces
Extrapolating Curves
Inverting the Orientation of Geometry
Creating the Nearest Entity or the Farthest Entityof a Multiple Element
Creating Annotations
Creating Texts
Creating Flag Notes
Analyzing
Displaying Boundaries of Surfaces
Smoothing Edges
Checking Connections Between Curves
Performing a Surface Curvature Analysis
Editing Face Color
Using Advanced Replication Tools
Creating Power Copies
Saving Power Copies into a Catalog
Instantiating Power Copies
Using One Step Instantiation
Managing Fillets
Searching Fillets
Reducing the Fillet Radius
Realistic Shape Optimizer
Creating a Vectors Field from 2 Clouds of Points Files
Optimizing the Displacement
Applying a Transformation to a Vectors Field
Filtering the Vectors Field
Creating a Deformation Law
Digitized Morphing
Update Digitized Morphing
Workbench Description
Importing the Molded Part
Defining the Main Pulling Direction
Defining a Direction for the Slider
Menu Bar
Toolbars
Specifications Tree
Reference Information
Import Model Parameters
Pulling Direction Parameters
Transfer an Element Parameters
Compare Models Parameters
Split Mold Area Parameters
Face Orientation Parameters
Face Color Editor Parameters
Index