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Pulling Direction
By default, it is the compass direction.
It is locked as soon as you select a surface.
-
 :
let you lock/unlock the pulling direction.
-
:
lets you perform a fly analysis of the faces: the normal of the face and
the angle value between the pulling direction and this normal are
displayed as you drag the cursor.

The Pulling Direction contextual menu contains the following
items:

- Create Line: lets you create a line, the orientation of
which will be the pulling direction.
- Create Plane: lets you create a plane, the normal of
which will be the pulling direction.
- Draft Angle: lets you define the draft angle, i.e. the
minimum un-molding angle between the surface and the pulling direction.
- Reverse Direction: reverses the current pulling
direction.
- Edit Coordinates: lets you edit the coordinates of the
pulling direction
- X Axis, Y Axis, Z Axis: sets the pulling direction to one
of those axes.
- Compass Direction: sets the pulling direction to that of
the compass.
Dispatch Toolbar
- For Main Pulling Direction:

-
:
Quick Dispatch: performs an automatic separation of the
Core and
Cavity areas.
-
:
Other to Core: transfers all Other faces to the
Core area.
-
:
Other to Cavity: transfers all the Other faces to the
Cavity area.
-
:
Reduce Transitions: No Draft and Other faces are checked one by one.
When all the faces adjacent to the face that is checked are in the
same area (Core or Cavity, the checked face is transferred to that
area.
-
:
No Draft to Other: transfers all No Draft faces to the
Other area.
-
:
Optimize Split: when small Core and Cavity areas are found in
addition to the main Core and Cavity areas, they are sent to the
Other area.
-
:
Switch: switches the faces of the Core with those of the
Cavity.
- For Slider Lifter Direction:

-
:
Other to Slider: transfers all the Other faces to the
Slider area.
-
:
Slider to Other: transfers all the Slider faces to the
Other area.
-
:
Switch: switches the faces of the Other with those of the
Slider.
- For Both:
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Areas to Extract
Those icons define the areas that will be extracted:
- For Main Pulling Direction:
-
:
Core (in red),
-
:
Cavity (in green),
-
:
Other (in blue),
-
:
NoDraft (in pink).
- For Slider Lifter Direction:
-
:
Slider/Lifter (in yellow),
-
:
Other (in blue).
The number of their faces and their surface are given for information.
The patch of color at the right of each icon gives access to the color
editor to change the default color of the area.
:
after OK, creates the parting line for the area.
Visualization
The definition of the mold areas is based on a facettisation of the
faces. The deviation of the normal to a facet with the pulling direction
defines whether the facet belongs to
- the Core, the Cavity,
- or the Slider/Lifter area.
If even only one facet of a face is not clearly in one of those areas,
the whole face is considered to be Other and displayed in blue. In this
case, it is interesting to know how all the facets of the face behave, to
decide to split the face, or to transfer it to the mold area.
- Faces display: displays the faces of the part.

- Facets Display: displays the facets on a blue face so that you can find which ones are not compatible with the rest of the face and solve the problem.

- Explode:
requires that you lock the pulling direction. Displays the graphic visualizations of
- the Core area, the Cavity
area (Main Pulling Direction dialog box, Other area is ignored),
- the Slider/Lifter area and the Other area (Slider/Lifter
Pulling Direction dialog box), apart from each other, along the current pulling direction.

Local Transfer
- For Main Pulling Direction:

- for Slider Lifter Direction:

- Facets To Ignore: provides another solution to the problem of facets
not belonging clearly to Core, Cavity or Slider/Lifter by ignoring a
percentage of those alien faces.
- Target: requires that you lock the pulling direction, is available
in exploded view.
Lets you transfer one face of the part to one of the areas to extract
(Core, Cavity, Slider/lifter, Other).
- Propagation options

- No propagation: requires that you pick the faces you want to
transfer one by one.
- Point continuity: requires that you pick one face. All the faces
of the same initial color that have a point continuity with this
face are selected and transferred.
- By area: useful when a few faces of a given color are found
among the destination faces, but are not connected to each other:

For example, select one red face and all the other red faces found
among the green ones are transferred. The faces selected are
transferred to the destination area, this transfer is taken into
account immediately.
- No draft faces: Transfers all the no draft faces to the target
area
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