Plugging Holes in Faces

 

This task shows you how to plug holes in faces.

A mold injection process requires sliders and lifters corresponding to holes in the solid model. To do so, you need to:

  • create a bounding box around the slider area,
  • remove the solid from this box,
  • split this solid by an appropriate surface to separate the inner and outer parts of this solid.

Plug Faces provides a easy way to produce this splitting surface. It will:

  • extract the face,
  • untrim the face to retrieve its support,
  • split this support by the inner boundaries of the original faces.

The result is a surface, connected or not, that can be used to split the solid.

  1. Create a new geometrical set and make it the Define in Work Object.

  2. Click Plug Faces   in the Surfaces toolbar.
    The Plug Faces dialog box is displayed.

  3. Select the face to plug and click Apply.
    Click OK to validate and exit the dialog box.
    The following features are generated under the PlugFace.1 node:

    Namely:

    • the extract of the selected face:
    • the boundary of that extract:
    • the untrim of the extracted face:
    • the boundary of the untrim:

       
    • the extrapolation of the untrim:
    • the boundary of the extrapolation:
    • the near of that boundary:
    • the split of the extrapolated surface by the near:
    • the PlugFace, i.e. the split of the previous split by the boundary of the extracted face: