Core & Cavity Design

Overview

What's New?

Getting Started

User Tasks

Managing Models

About Separation in Solid Models

Importing a Model

Comparing Two Molded Parts

Analyzing the Pulling Direction

Creating a Bounding Box

Retrieving the Model Properties

Sectioning

About Sectioning

Creating Section Planes

Creating 3D Section Cuts

Manipulating Planes Directly

Positioning Planes On a Geometric Target

Positioning Planes Using the Edit Position and Dimensions Command

More About the Section Results Window

Analyzing Wall Thicknesses

Managing the Pulling Direction

Defining a Pulling Direction

Transferring Elements

Splitting a Face

Aggregating Mold Areas

Exploding the View

Orienting Faces

Managing Blocks

Creating a Generative Form Block

Creating a Sew Surface

Managing Wireframe Elements

Creating Points

Creating a Middle Point

Creating Extremum Elements

Creating Lines

Creating Planes

Creating Projections

Creating Reflect Lines

Creating Intersections

Creating Parallel Curves

Creating a 3D Curve Offset

Creating Corners

Creating Connect Curves

Creating Splines

Creating a Spine

Creating Curves

Creating a Parting Line

Creating a Parting Line by Color

Chaining Edges

Creating Surfaces

Plugging Holes in Faces

Filling Holes on Surfaces

Creating a Parting Surface

Creating a Light Surface

Creating Extruded Surfaces

Creating Offset Surfaces

Creating Swept Surfaces

Creating Fill Surfaces

Creating Multi-sections Surfaces

Creating Blended Surfaces

Managing Operations

Joining Surfaces or Curves

Smoothing Curves

Restoring a Trimmed Surface

Splitting Geometry

Trimming Geometry

Creating Boundaries

Extracting Geometry

Creating Bitangent Shape Fillets

Creating Edge Fillets

Creating Variable Radius Fillets

Creating Chordal Fillets

Creating Face-Face Fillets

Creating Tritangent Fillets

Translating Geometry

Rotating Geometry

Performing a Symmetry on Geometry

Transforming Geometry by Scaling

Transforming Geometry by Affinity

Transforming Elements From an Axis to Another

Extrapolating Surfaces

Extrapolating Curves

Inverting the Orientation of Geometry

Creating the Nearest Entity or the Farthest Entityof a Multiple Element

Creating Annotations

Creating Texts

Creating Flag Notes

Analyzing

Displaying Boundaries of Surfaces

Smoothing Edges

Checking Connections Between Curves

Performing a Surface Curvature Analysis

Editing Face Color

Using Advanced Replication Tools

Creating Power Copies

Saving Power Copies into a Catalog

Instantiating Power Copies Using One Step Instantiation

Managing Fillets

Searching Fillets

Reducing the Fillet Radius

Realistic Shape Optimizer

Creating a Vectors Field from 2 Clouds of Points Files

Optimizing the Displacement

Applying a Transformation to a Vectors Field

Filtering the Vectors Field

Creating a Deformation Law

Digitized Morphing

Update Digitized Morphing

Workbench Description

Importing the Molded Part

Defining the Main Pulling Direction

Defining a Direction for the Slider

Menu Bar

Toolbars

Specifications Tree

Reference Information

Import Model Parameters

Pulling Direction Parameters

Transfer an Element Parameters

Compare Models Parameters

Split Mold Area Parameters

Face Orientation Parameters

Face Color Editor Parameters

Index