Ship Structure Detail Design

Overview
Conventions
What's New?
Getting Started
Entering the Workbench
Design Unit Creation
Tooltips in the Specifications Tree
Deck Creation
Stiffener Creation
Face Plate Stiffener Creation
Organizing Your Document
Saving Documents
User Tasks
Working With Systems
Creating a Design Unit
Plane System and Grid
Creating Plane Systems
Creating a Plane System Grid
Customizing Standard Views
Naming Section Characteristics
Synchronizing the Hull and Plane Systems
Synchronizing the Hull
Synchronizing the Plane Systems
Creating a Plate
Creating a Shell
Creating a Deck
Creating a Bulkhead
Creating a Web Girder
Defining Orientation
Managing Multi-Intersections
Creating Multiple Plates
Using the Advanced Plate Command
Structure Detail Design Package in Knowledge Expert
Creating Stiffeners
Creating a Deck Longitudinal Stiffener
Creating a Deck Transverse Stiffener
Creating a Stiffener Along a Plane
Creating a Stiffener Using a Curve as a Support
Using the Stiffener Dialog Box
Defining Orientation
Creating Multiple Stiffeners
Managing Discontinuity
Using Section Manipulators
Creating Free Edge Stiffeners
Creating a Face Plate Stiffener
Creating a Coaming
Defining Orientation
Splitting Objects
Organizing Seams and Breaks
Creating a Seam on a Plate
Creating a Seam in a Stiffener
Creating a Break on a Plate
Creating a Break on a Stiffener
Modifying Seams
Updating Object Names
Creating Beams and Pillars
Creating a Beam Using Point and Length
Creating a Beam Using Point and Limit
Creating Beams Using Point to Point
Creating Beams Using a Curve
Creating Beams Using Beams and a Plane
Creating Pillars Using Reference Planes
Defining Orientation for Pillar/Beam
Openings
Creating an Opening Using a Sketch
Creating an Opening with a 3D Object
Creating an Opening with a Standard Opening
Effect of Openings on Stiffeners
Defining Small Assemblies
Defining Support Geometry
Adding Small Assemblies
Placing Brackets
Defining Detail Features
Defining End Cuts based on a User Defined Feature
Defining Built-in End Cuts
Creating a Bitmap Image
Defining Slots based on a User Defined Feature
About Built-in Slots
Defining Built-in Slots
Adding Detail Features
Placing End Cuts
Placing End Cuts on Multiple Profiles
Editing and Deleting End Cuts
Placing Slots
Placing Built-in Slots
Editing and Deleting Slots
Creating Scallops
Editing and Deleting Scallops
Creating Scallop on Axis
About Advanced Copy
Creating Advanced Copy
Creating Welds
Creating Weld Information on Faces
Working with GVS Editor
About GVS Editor
Editing GVS File
Edit/Query Object Properties
Edit/Multi-edit Objects
Edit or Display Properties of an Object
Changing the Display Order of Properties
Filter Shown Properties of an Object
Splitting a Design
Splitting a Design by Volume
Analyzing Designs
Viewing Related Objects
Analyzing Connections
Analyzing Interferences
Material Management
Defining Material for Profiles
Defining Material for Plates
Editing Material for Profiles
Editing Material for Plates
Using the Reference Plane Browser
Basic Navigation
Using the Formulas
Accessing the Browser
Copying and Pasting Objects
Copy and Paste in Same Place
Changing One Input
Computed Attributes
List of Attributes
Managing Structural Objects in Geometrical Sets
Customizing
General
Conventions and Parameters
Defining Molded Conventions
Defining Project Parameters
Project Reference Hull
Project Reference Planes
Project Resource Management
Using the PRM Command
Understanding Project Resource Management
Checking a PRM File for Errors
Organizing Resources in PRM File
List of PRM Resources
Drawing Production
Using Generative View Styles
Graphic Replacement for Reference Plane Systems
Graphic Replacement for Stiffeners
Graphic Replacement for Beams
Graphic Replacement for Plates
Graphic Replacement for Openings
Graphic Replacement for Slots
Graphic Replacement for Scallops
Generating Shell Expansion Drawings
View Generation Modes
Creating FTA View
Creating an Advanced Front View
Creating a Logical View
Creating a Shell Expansion View
Feature Dictionary: Creating Classes/Attributes
Defining User Names for Classes and Attributes
Object Naming Rules
Modifying the Object Naming Rules
Add Computed Attribute to Object Name
Managing User Sections
Sketching Profiles for User Sections
Defining Anchor Points for User Sections
Creating a Detailed Representation
Section Parameters Explained
Catalogs
Creating a Specifications Catalog (Structures)
Creating a Standard Opening Catalog
Using the Structure Detailing Features Catalog
Adding Slots, End Cuts and Small Assemblies Templates to a Catalog
Adding Resolved Sections to Profile Families
Generating Resolved Parts from Parametric Parts
Managing Structure Settings via a VB Macro
Workbench Description
Structural Systems Toolbar
Grid Tool Toolbar
Functional Objects Toolbar
Detailing Tools Toolbar
Seams and Breaks Toolbar
Glossary
Index