Index

Numerics

3D Curve

3DXml (tessellated)

import

A

activate

select

activate all

select

analysis

isophotes

analyze

curvature

annotations

creating a contour map

ascii

export

Ascii free

import

Ascii RGB

import

Ascii User Format

import

ASCII Vector Field

import

associative curve

creating

Atos

import

automatic colors

creating a contour map

axis

excavation

B

Boolean Operations

commands

bounding box

Digitized Shape Editor

import

box trap

select

brush

select

C

cells

properties

Cgo

import

chordal deviation

decimation

circle

circular arc

cloud that provides points

enriching meshes

color

creating a contour map

Command Behavior

Digitized Shape Editor

commands

3D Curve

3D Distance

Absolute Coordinates

Activate

Activate All

Boolean Operations

Box Trap

Break Lines

Brush Select

Brush Smooth

Circle

Contour Map

Control Points

Copy Triangles

current plane orientation0

Curvature

Curve Sculpt

Curve Select

Decimate

Delete Triangles

Deselect all points

Edit position (contextual menu)

Emboss

Excavation

Export

Extract Curves

Extract Triangles

Flood Select

Generate Mesh

Grid Modeling

Hole Select

Import

Interactive Grid Modeling

Invert Select

Isophotes Analysis

Keep all points (contextual menu)

Keep this point (contextual menu)

Line

Local Coordinates

Mesh Enrichment

Mesh Intersect

Mesh Intersection

Mesh Morphing

Mesh on Contour Lines

Mutli-section Slice

Order (contextual menu)

Paint Curve

Plane

Point

Project Curve

Push/Pull

Quick Compass Orientation

Refine

Rough Offset

Select all points

Sharp Edge

Slice

Smooth

Snap On Edge

Snap On Vertex

Stitch

Surface Sculpt

Tessellate

compass

constraint attenuation

morphing meshes

contextual menu

creating a contour map

Contour Map

commands

contours lines annotations

creating a contour map

copy

triangles

create

paint curves

sharp edges

creating

associative curve

creating a contour map

annotations

automatic colors

color

contextual menu

contours lines annotations

decimal places

display

element

font

indentation

input

inter space

level filter

lower distance

major contour lines

major planes0

minimum length

minor contour lines

no overlap

number of major planes

number of minor planes

offset

only on major planes

options

origin

peak annotations

planes location

sag

scans extract

smoothing

spacing

step

symbol

thickness

creating break lines

mesh

scan

current triangle count

decimation

curvature

analyze

curves

extract

project

sculpt

select

cutting elements

trim/split

D

decimal places

creating a contour map

decimate

polymesh

decimation

chordal deviation

current triangle count

edge length

free edge tolerance

target percentage

target triangle count

delete

triangles

delimiters

import

Digitized Shape Editor

Bounding Box

Command Behavior

Dynamic Display

Light Visualization

Mesh

Point

Scan or Grid

Warm Start

direction

enriching meshes

import

rough offset

display

creating a contour map

display modes

properties

Dynamic Display

Digitized Shape Editor

E

edge length

decimation

element

creating a contour map

emboss

enriching meshes

cloud that provides points

direction

input mesh

threshold

Excavation

axis

commands

height

slope

export

ascii

extract

curves

triangles

F

facets

import

feature properties

properties

flood

select

font

creating a contour map

formats

import

formats available in workbenches

import

free edge tolerance

decimation

free edges

import

G

generate

mesh

GoCad (surfaces)

import

Gom-3d

import

granularity

rough offset

graphic

properties

grid

model

grid interactive

model

grouped

import

H

height

excavation

hole

select

Hyscan

import

I

IGES

import

import

3DXml (tessellated)

Ascii free

Ascii RGB

Ascii User Format

ASCII Vector Field

Atos

bounding box

Cgo

delimiters

direction

facets

formats

formats available in workbenches

free edges

GoCad (surfaces)

Gom-3d

grouped

Hyscan

IGES

keep color information

Kreon

minimal point quality

Opton

SRTM

statistics

Steinbichler

STL

system

update

indentation

creating a contour map

information

properties

input

creating a contour map

input mesh

enriching meshes

inter space

creating a contour map

intersect

mesh

invert

select

isophotes

analysis

mapping

K

keep color information

import

Kreon

import

L

level filter

creating a contour map

Light Visualization

Digitized Shape Editor

limit element

morphing meshes

line

lower distance

creating a contour map

M

major contour lines

creating a contour map

major planes0

creating a contour map

mapping

isophotes

mechanical

properties

mesh

creating break lines

Digitized Shape Editor

generate

intersect

Mesh Enrichment

commands

Mesh Intersection

commands

Mesh Morphing

commands

Mesh on Contour Lines

commands

mesh to deform

morphing meshes

mesh to slice

slicing a mesh in several sections

minimal point quality

import

minimum length

creating a contour map

minor contour lines

creating a contour map

model

grid

grid interactive

morphing meshes

constraint attenuation

limit element

mesh to deform

projection type

target element

Mutli-section Slice

commands

N

no overlap

creating a contour map

number of major planes

creating a contour map

number of minor planes

creating a contour map

O

offset

creating a contour map

offset distance

rough offset

only on major planes

creating a contour map

option

Freeze (contextual menu)

Projection along the compass normal0

Smooth0

Symmetry

options

Compass Plane0

creating a contour map

Cross Bell Law

Cross Concave Law

Cross Constant Law

Cross Convex Law

Cross Linear Law

Display deviation

Display inflections

Dynamic mode

Harmonize

Local Normals0

Local Tangents

Manipulators Snap

Mesh Lines0

Mesh only

Normal to compass

Points and mesh

Points only

Screen Plane

Step mode

Opton

import

origin

creating a contour map

P

paint curves

create

peak annotations

creating a contour map

plane

planes location

creating a contour map

point

Digitized Shape Editor

polymesh

decimate

project

curves

projection type

morphing meshes

trim/split

properties

cells

display modes

feature properties

graphic

information

mechanical

pull

push

Q

quick compass orientation

R

refine

rough offset

direction

granularity

offset distance

S

sag

creating a contour map

tessellate

scan

creating break lines

Scan or Grid

Digitized Shape Editor

scans extract

creating a contour map

sculpt

curves

surfaces

sections

slicing a mesh in several sections

select

activate

activate all

box trap

brush

curves

flood

hole

invert

sharp edges

create

slice

slicing a mesh in several sections

mesh to slice

sections

slope

excavation

smooth

using a brush

smoothing

creating a contour map

spacing

creating a contour map

SRTM

import

statistics

import

Steinbichler

import

step

creating a contour map

tessellate

stitch

STL

import

surfaces

sculpt

symbol

creating a contour map

system

import

T

target element

morphing meshes

target percentage

decimation

target triangle count

decimation

tessellate

sag

step

thickness

creating a contour map

threshold

enriching meshes

triangles

copy

delete

extract

trim/split

cutting elements

projection type

U

update

import

W

Warm Start

Digitized Shape Editor