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The Shellable Feature
command is very often
used to create the main shape of the part. It creates a hollow feature you
can open via the Shell Properties command.
Shellable features can have different basic shapes:
Prism, Sweep,
Revolve, Thick
Surface or an External Shape.
The Shellable Feature command also adds material volume to the outside of another material volume that it intersects within the same body, thus extending the boundaries of the volume, as well as increasing the internal spatial volume of a shelled volume. The added volume inherits the shell properties (wall thickness) of the body. This task shows you how to create a shellable prism. |
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To perform this scenario, sketch a rectangle in the Sketcher workbench then return to the Functional Molded Part workbench. | ||||||
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If your part contains two or more shellable features, you need to choose between three methods:
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More about Intersection Fillet
For the shape selected in the Shape definition area, you can apply an intersection fillet using following options available in the Intersection Fillet list of the Fillet tab:
In this case following three options are available:
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