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From the Modification section of the action
bar, click Modification
.
The Tools Palette is displayed.
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Click Translation/Rotation/Affinity
.
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Select one or more vertices and move the selected
vertices along their own local normal.
You can see that the modification occurs near the surface.
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Select one of the following:
| Distant |
Applies the modifications near the surface.
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| Projected |
Applies the modifications on the surface.
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| Hidden |
Hides the base mesh.
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