-
Click Mesh Tools
in the Styling Surfaces toolbar.
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You can also access this command by pressing
ALT+SHIFT+T. |
-
Select the surface.
The Tools Palette appears.
-
Click Add Face
(if not already selected).
- Click an edge to extrude it, or

- Click an edge and move the mouse to extrude in the direction
defined by the manipulation (in the view plane), or

- Click and use the Ctrl key to
extrude in corner (as for a fill).
|
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You can also access this command by pressing
Ctrl+Shift+J. |
The face is created by an extrusion along a direction.
-
Click Move Vertex
and move the preselected
vertex in the face that is the closest to the mouse.
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You can also access this command by pressing
Ctrl+Shift+M. |
The Tools Palette is modified to
show the Attenuation
icon.
A plane is previewed by an arc of a circle on the manipulator.

Note: Pressing the Ctrl key lets you manipulate the vertex
along the edge (i.e. the mesh line) that is the closest to the mouse.
An arrow previews the direction of manipulation.
-
Click Cut Face
and select the starting and end point.
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You can also access this command by pressing
Ctrl+Shift+U. |
It lets you cut the face from a point on an edge to
another point on another edge belonging to the same face or a different
face.

-
Click Cut Mesh by Plane
and select the
starting and end points.
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You can also access this command by pressing
Ctrl+Shift+W. |
It lets you to cut all the faces that have an
intersection with the plane (defined by two points and orthogonal to the
view):
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You can select an existing plane (click
first to
be able to select it). |
-
Click Merge Vertices
and select either:
- A face:
All the vertices of this face are merged on a single vertex. By
default, this vertex is positioned in the barycenter of the vertices
to be merged.

 |
You can change the position of the vertex by
left-clicking and moving the mouse. |
- An edge:
All the vertices of the edge are merged on a single vertex. By
default this vertex is positioned in the middle of the edge.

 |
You can change the position of the vertex by
left-clicking and moving the mouse. |
- A vertex:
Select a second nearby vertex to merge the first vertex with this
one:

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You can change the position of the merged vertex by
left-clicking and moving the mouse once you have selected
the first vertex. |
|
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You can also access this command by pressing
Ctrl+Shift+V. |
-
Click Regularization
to replace the N side faces by triangles and quadrangles and select the
face to regularize
 |
You can also access this command by pressing
Ctrl+Shift+T. |
 |
 |
| Before |
After |
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This command is available if you have only one
current regularization to perform. |
-
Click Erase
to erase either:
- a face.
- an edge.
Note: You cannot erase a border edge.
- a vertex.
|
 |
You can also access this command by pressing
Ctrl+Shift+D. |
-
Click Apply (Enter)
to validate the command.
When a face is made of more than four edges, it is automatically built
from a face made of three or four edges only. These internal edges are
displayed as dashed lines:
These dashed lines become continuous and can be
manipulated once you validate the command.

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In the Modification toolbar, you can click
Multi-Selection
to validate the current operation and select the next
face modify its mesh without exiting the Mesh Tools
command.
You can also press Ctrl +Space to validate
the current operation and select the next face to modify
its mesh. |
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