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This task
shows how to animate one image or a multi-selection of images. Image animation is a continuous display of a sequence of
frames obtained from a given image. Each frame represents the result
displayed with a different amplitude. The frames follow each other rapidly
giving the feeling of motion.
By animating a deformed geometry or a normal vibration
mode, you can get a better insight of the behavior of the system. Sometimes
you gain a more thorough understanding of the system behavior. |
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More About the Animation Dialog Box

- Slider: lets you manually select the desired step.
- Play:
-
:
Jump to Start
-
:
Play Backward
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:
Steps Backward
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:
Pause
-
:
Steps Forward
-
:
Play Forward
-
:
Jump to End
- Change loop mode:
-
:
plays once in one shot
-
:
repeats play non stop
-
:
repeats play and reverse non stop
- Steps number: makes the animation more or less
fluent.
For a smooth animation, select 20 as the
Steps number value, and click the Repeat play and
reverse non stop
button. For smaller models or models with large deformations, select
50.
- Speed: lets you manually define the desired speed.
- Duration: lets you set the duration of a full
animation cycle. For time occurrences, each frame is displayed.
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Consider four states calculated by the simulation
with the following time for each state: 0s, 30s, 80s and
100s. If the animation speed is set such as the display
of the full animation takes 10s, the first frame is
displayed for 3s, the second frame is displayed for 5s
and the third one is displayed for 2s. |
More Button
The More button expands the Animation dialog box.

The options available in this part of the
dialog box depend on the solution type (mono-occurrence or
multi-occurrence).
Mono-occurrence solutions
By default, you can access the following
options:
- Animate colors:
animate the color values of the activated image.
- Animate deformation:
animate the deformation of the activated image.
-
:
use a half cycle animation (default value). In a half cycle,
the animation coefficient varies from 0 to 1.
-
:
use a full cycle animation. In a full cycle, the animation
coefficient varies from -1 to 1.
Multi-occurrence solutions
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All occurrences: animate all the
occurrences of the solution.
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When activated, this option allows you to
choose whether you want to memorize frames:
 The frame animation will be speed driven but memory
consuming. If you do not select the Memorize frames
option, the frame animation will need less memory but
will be slower.
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Because the Memorize frames
option is memory consuming, this option is
deactivated by default each time you open this
dialog box. |
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One occurrence: animate the
selected occurrences of the solution.

-
:
this button lets you select the previous occurrence.
-
:
this button lets you select the next occurrence.
-
:
this button lets you select the desired occurrence using
the Frequencies dialog box. When clicking this button, the Frequencies dialog box
appears. Multi-selection is not available in the Frequencies dialog
box.
- Animate colors:
animate the color values of the activated image.
- Animate deformation:
animate the deformation of the activated image.
-
:
use a half cycle animation (default value).
- For real
values, the animation coefficient varies from 0 to 1.
- For complex values, the animated values are computed using the
following formula:
-
:
use a full cycle animation.
- For real values, the
animation coefficient varies from -1 to 1.
- For complex values, the animated values are computed using
the following formula:
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- In a full cycle animation for mono-occurrence
and multi-occurrence solutions, the color map becomes symmetrical when the
Animate colors check box is selected.
- For complex values (in dynamic solutions), the color map
is symmetrical when the Animate colors check box is
selected either for a half or a full cycle
animation.
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